You must fight the 3 guards at precisely the same time. There'll be one safespot within RuneScape gold the room, where you can get rid of the meleer. The mage and the ranger's hits are dead true, and can hit you up to 18. Once you eliminate them, attempt to leave the room, and you'll find a 6X6 mystery, with an eight minute timer. If you can't finish the puzzle in eight minutes, then the square's will rearrange, and you'll need to start all over again. Once completed, it is going to show an image of what you assume to be Glouphrie.
Open the doorway, and you'll enter a seminar room with eight full chairs of Lords of Arposandra. They haven't noticed you however, as the area is dimly lit, and there is a little crawlspace you can squeeze into. Squeeze into it (60 agility required), and they will be speaking in a strange language you assume to be a kind of gnomish. Seven of the eight Lords will leave, leaving one who's organizing some newspapers. He is among the Lord who"greeted" you at the prison cell, so you know that he can talk English. You'll squeeze out of the crawlspace, sneak behind him, cover his mouth, fall a second teleorb, and you'll be sent straight back into commander Veldaban. Dwarves in the black guard will then catch the Lord, and bring him into a nearby room. Veldaban: Good work, Zachman3334. Did you happen to find out anything else while you're in Arposandra?
I was in some kind of jail cell. They have very powerful gnomes who use a magic I have never noticed before. And that's Buy OSRS gold simply their guards. Veldaban: That is not good. We're now a great enemy of Arposandra free of uncertainty. We have to cripple the Red Axe as fast as we can. Our spy figured out that their base is a storage home of all of their valuable info. You must burn down the foundation, along with all the info within it.